Wednesday, March 18, 2009

Transformers


Based on TRANSFORMERS, DreamWorks Pictures and Paramount Pictures’ upcoming live-action feature film due out July 4th, and produced in association with Hasbro, TRANSFORMERS: The Game lets gamers control the outcome in the battle for Earth as they choose to protect it as AUTOBOTS or destroy it as DECEPTICONS. Players will also experience the unstoppable power and massive scale of their favorite ROBOTS IN DISGUISE such as BUMBLEBEE, BARRICADE and others.

Tomb Raider: Underworld


Timeshift


Gamers assume the role of retired Colonel, Albert Swift who has selected by the US Government to test two of the most significant inventions of the century " a time-control device called the "Quantum Suit" and a time machine called the "Quantum Transporter". However, before he gets a chance to carry out his experiments his laboratory is invaded by a masked man and in the confusion Swift is briefly sent back in time to 1900. Upon his return to the present the world he left has changed beyond all recognition. It is now Swift's responsibility to find a way to rectify things and find out who or what is behind the changes.

The Lord of the Rings Online: Mines of Moria


The Mines of Moria is one of the most epic settings in all of fantasy fiction,” said Jim Crowley, president and CEO of Turbine, Inc. “No one delivers more quality content than Turbine and with our journey into Moria, we will raise the bar even higher. We are adding vast amounts of content, debuting massive new environments and unveiling numerous unique feature sets, like item advancement, which will create entirely new dimensions of compelling game play and social interaction which are unique to The Lord of the Rings Online experience

StarCraft II


StarCraft II continues the epic saga of the Protoss, Terran, and Zerg. These three distinct and powerful races will clash once again in the fast-paced real-time strategy sequel to the legendary original, StarCraft. Legions of veteran, upgraded, and brand-new unit types will do battle across the galaxy, as each faction struggles for survival

Race Driver: GRID


GRID embraces all types of racing, including traditional circuit courses in exotics in Europe, muscle car street races in the US, and drifting import tuners in Japan. Jump behind the wheel of some of the fastest, most powerful race cars ever created and take on your friends in the best that racing has to offer.

Need For Speed Most Wanted


Wake up to the smell of burnt asphalt as the thrill of illicit street racing permeates the air. From the makers of the hit Need for Speed™ Underground series, Need for Speed™ Most Wanted challenges players to become the most notorious and elusive street racer.
Combining illicit street racing and tuner customization with the intensity of strategic police pursuit that surpasses any Hollywood-style chase scene, Need for Speed Most Wanted will be on every gamer's ‘must-have' list this holiday season. Out-race rivals, evade cops and exploit hundreds of miles of open road as gamers make their way up the Blacklist

Need for Speed: ProStreet


Need for Speed ProStreet accelerates street racing culture by providing the ultimate stage for the pursuit of street racing supremacy,” said Executive Producer, Larry LaPierre. “This is a game about building the ultimate performance-tuned battle machine, taking it to multi-disciplinary showdowns all over the world and pitting your skills and reputation against the very best street racers

IGI 2: Covert Strike


Such is the case with IGI 2: Covert Strike, a stealth-oriented FPS published by Codemasters for the PC and arguably one of the least intelligent stealth-oriented games available. This sequel follows its predecessor's lead in more ways than one, the most offensive of which is the moronic AI. It's so bad it's almost open-ended; you can exploit the enemy AI in so many different ways that there are always new ways to beat a level. Unfortunately, none of them are convincing or realistic enough to be engaging. However, figuring out ways to manipulate IGI 2 is mildly entertaining, if only because it makes you feel clever

Half-Life 2

Half-Life 2 delivers excellent gameplay, a compelling storyline, and some of the most beautiful graphics ever seen on the PC. It's an incredible game that no first-person shooter fan should miss. But while it represents the best that PC gaming has to offer, it also represents the worst, reminding many gamers why the console systems have become the gaming medium of choice. Half-Life 2 is a game you love to hate, or hate to love, and just may spark the worst geek fights since the premiere of Star Trek: The Next Generation. Kirk would kick Picard's ass, by the way

Fallout 3


But you? You're just lucky. Lucky you're still alive. Lucky you can read. Lucky this book hasn't been turned into a carcass of mold like all the other books in this godforsaken hellhole. Lucky I have spare time. Lucky Moira made it worth my while to write this damn introduction for a survival guide. And especially lucky you haven't stepped into Megaton long enough to become Moira's little guinea pig. (And she’s lucky for not editing this out.)

Diablo 2: Lord of Destruction


Lord of Destruction is based on the game expansion theory which states that in expanding a game, you don't just add more to it, but you enrich what existed before. While there is a new act added to Diablo 2, of greater importance are the two new character classes and host of additions and improvements to the existing game.

Command & Conquer: Red Alert 3


Command & Conquer: Red Alert 3 is not one of those cases. Yes, friends, it’s pretty good, and the gents at EA Los Angeles have done a mighty fine job. But let me get one key point out of the way early: Red Alert 3 is not a strong evolution of the series. It is, in fact, so similar to Red Alert 2 that I found myself stuck in memory lane far more often than I think the developers wanted me to be.

Command & Conquer 3: Kane's Wrath


Kane's Wrath is the newest addition to the old Command and Conquer series, built on top of the somewhat disappointing C&C3: Tiberium Wars. Unlike just about every other expansion in C&C history, this one focuses exclusively on one side – the Brotherhood of Nod. If you are a rabid fan of Kane, then you are the target audience of this expansion. If you aren't, well, then be prepared for a conspicuous absence of just about any other personality. Kane, Kane, more Kane... oh, and some blonde chick too.

Call of Duty: United Offensive

You again play the part of three different soldiers in the British, Russian and U. S. militaries. Famous battles include the U.S. Battles of the Bulge, the invasion of Sicily from the British point of view and the lesser known Russian Battle of Kursk. While defection stays the same, the scenery and rules of engagement have changed, giving the campaigns their own feel and level of excitement

Drakensang: The Dark Eye


For those of you unfamiliar with Drakensang, it’s based upon a tabletop RPG popular in Germany and eastern Europe that has some aspects very reminiscent of both White Wolf’s systems and 1st Edition D&D. It’s very, well, old-school, and coincidentally has plenty of layers to it. As with every highly complex RPG system, there are exploits galore if you’re paying close attention, but there are also tons of potential inventive solutions to problems, and lots of ways to sidestep issues.

Resident Evil 5


By any reckoning, the folks in S.T.A.R.S. and the B.S.A.A. (and/or whatever other short-lived, alphabet-soup agencies they've collectively bounced between in previous, doubtless-undocumented years) have been doing a pretty unspectacular job of reigning in the whole zombie/bioterrorism thing. However heroic their Good Fight, they've generally cocked it up, and cocked it up badly (that smoking crater at Raccoon City is starting to look pretty good these days), at least compared to the spillover of zombie-intensive pharmacological shenanigans to an unsuspecting Africa, as presented in Resident Evil 5.

Tuesday, March 17, 2009

Lord of the Rings: Conquest


I'm sure we all know the story by now, so I think it's safe to skim through the plot: A hairy midget finds a ring, hairy midget gives ring to hairy midget nephew, ring turns out to be evil, hairy midget nephew goes on epic quest to destroy evil ring with a dwarf, elf, ranger, and a couple other hairy midgets. Most of the levels in story mode are based off the various territories explored throughout the film adaptation. What's nice about this game is that there is also another story that might as well have been torn from the pages of a Marvel “What if?” comic, in which Sauron retrieves the ring and goes on a killing fest throughout Middle Earth. It's a great alternate to the happy ending and makes for a great excuse to maul some hobbits

F.E.A.R. 2: Project Origin

FEAR 2 (or Eff-Eee-Aye-Are 2): Project Origin starts about 20 minutes before the end of the first game, so if you didn’t play the first FEAR, or any of its subsequent expansions, you won’t have a clue as to what’s going on, so here’s the short version: Armacham is an evil corporation (or maybe it isn’t) that’s trying to make super-telepath soldiers (or maybe they’re not), and you are sent in to fix things (or maybe you were sent in to trigger the end of days). The story’s not great in the first game, and FEAR 2 is more of the same, only this time you’re dropped into the thick of it from the word "go".

Warhammer 40,000: Dawn of War II


To start with, DoW2 is beautiful. Fantastic texture art, excellent animations, and some nice visual effects make for a very pretty game… that is, if slaughtering hundreds of orks (take notice lawyers, not with a 'c'), bugs, and space-elves is pretty. (I certainly think it is.) Nothing really looks bad. The worst complaint is that the visuals has a relative lack of variety – you’ll be seeing the same effects and areas over and over, so a lot of assets become rote after a while.To start with, DoW2 is beautiful. Fantastic texture art, excellent animations, and some nice visual effects make for a very pretty game… that is, if slaughtering hundreds of orks (take notice lawyers, not with a 'c'), bugs, and space-elves is pretty. (I certainly think it is.) Nothing really looks bad. The worst complaint is that the visuals has a relative lack of variety – you’ll be seeing the same effects and areas over and over, so a lot of assets become rote after a while.